REPORT
Why do our generations look oily? A four-layer material audit
Demo outputs read as chrome (GLB metallic 0.996). Audited data/model/decode/export: all four clean (GT 0.016, export 0.002, tex flow 0.000, e2e 0.004). In-distribution 8-asset fidelity: pred 0.078 vs GT 0.016 (1/8 outlier). REFUTED the specular-highlight hypothesis: no photometric perturbation moves metallic. Failure is OOD on real photos (0.49-0.996). Proposes VLM material-semantics conditioning (Seed3D 2.0 validates the route; our caption data is already GT-PBR-grounded).
2026-07-30 · static HTML
APP :7860
Tri-modal 3D demo (S3 40k) — image / multi-view / text
Live demo of the S3 tri-modal 40k model: upload an image, 2-4 views, or type a description, get a textured GLB. Conditioning is computed live (v2.2 VLM + DINOv3), not read from a cond cache. ~20-25s/request on one H200; cold start ~2 min. Launcher srun's into a held node and opens a Cloudflare tunnel (URL in runs/demo_url.txt).
2026-07-28 · served app
cd /fsx/home/weikai.huang/3dgen/model/BLIP3o && bash scripts/run_demo_app.sh
open :7860
REPORT
Tri-modal viewer: one model from image / 4 views / text
Interactive per-asset comparison of the S3 unified model generating the same held-out object from a single image, four views, and a text caption alone. Full cascade, identical seed, at 40,000 cumulative steps (SS/shape/texture all ckpt-37000 resumed from 3k). Mean SS-IoU 0.407 / 0.388 / 0.205 (0.361 / 0.341 / 0.143 excluding a memorised duplicate). Four views still lose to one image on 11/14 assets, but they now beat a 4-copy control by +0.020 IoU -- a real effect that has been flat since ~21k steps. Each of the I1/IM/T columns flips between the render and the actual generated mesh, orbit-able and camera-linked.
2026-07-27 · static HTML
REPORT
Multi-image (4-view) conditioning for 3D — the complete investigation
Full arc: info exists (+28pts visibility) but SS ignores it (4d≈4c). 6 nulls (IM probe, view-randomization, TRELLIS-1 aggregation, VGGT-REPA v1/v2/v3). The one win = scaled sincos view-embed: flips attention from content-blind to visibility-aligned routing (top1 0.53→0.65) but SATURATES at +0.022 contrast with no absolute gain (4v vs 1v +0.001, still <I1 0.404). Root cause: 16^3 occupancy objective never rewards fusion. Mechanism != incentive.
2026-07-22 · static HTML
REPORT
500k Synthetic 3D Pipeline — Pixal3D (interactive, merged)
Merged interactive viewer: (1) end-to-end products (Qwen gen → rembg → QC 99/300 → image→3D 99/99), (2) Pixal3D on 10 everyday LVIS concepts, (3) vanilla TRELLIS.2 vs Pixal3D on 6 coverage-gap concepts. Tabbed, drag-rotate GLBs.
2026-07-22 · static HTML
REPORT
Text-to-3D feasibility — WilD3DGen
Text-only conditioning of the 3-stage flow cascade: architecture validity, 3 OOD rounds, convergence (LR-reset test), n=58 quantitative eval (text CLIP 0.239 vs GT 0.248), and the T2I-bridge deployment path.
2026-07-14 · static HTML
REPORT
Ready Training Data — v2 / v3 / v4: summary & examples
Counts by modality for ready_v2/v3/v4 + per-subset rendered examples + first-hand quality feedback (texture-coverage gap, dark/small renders, TexVerse mesh hygiene, v4 character-skew). v4=Sketchfab-v1 426,521 selected, pre-Phase-2.
2026-06-30 · static HTML
REPORT
3D Tokenizer Quality: SS + SLAT, and the codes-vs-cells law
All three discrete tokenizers (SS structure + shape/texture SLAT) on frozen TRELLIS.2. Key finding: codes-vs-cells law — SS (high-freq boundary) wants more spatial cells (12³=1728 tok, occ-IoU@32 0.88); SLAT (smooth features) wants more codes/cell (8³×ng4 ConvNeXt, 2048 tok). Measure SS at 32³ not 64³.
2026-06-25 · static HTML
REPORT
S3 tri-modal unified training: config, data and the four bugs found in setup
Config of record for the I1+IM+T unified run on 400k: rebuilt IM cache (weighted 4-of-16 views), 1.69M caption entries, xf2 connector, sincos view embed, pos_stamp off, view-count randomization restored, new qwen dropout. No MDS needed. Four setup bugs documented.
2026-07-25 · static HTML