research.nvidia.com/people, every lab page and roster endpoint, and the author lists of
the flagship technical reports. 417 people placed across 21 groups,
each with a link and an evidence tier.Click any row to open its roster. Search filters people across every group at once; the tier chips switch evidence levels on and off.
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Shalini De Mello | Director of Research, New Experiences | Human-computer interaction, 4D worlds | NVIDIA | A |
| Shizhe Diao | Research Scientist | Data quality and data efficiency | site | A |
| Xin Dong | Research Scientist | On-device language models | — | A |
| Jim Fan (Linxi Fan) | Director of Robotics & Distinguished Research Scientist, GEAR co-lead | Embodied foundation models | NVIDIA · site | A |
| Jan Kautz | Vice President, Learning and Perception Research | Vision, learning, embodied AI | NVIDIA · site | A |
| Abhishek Badki | Senior Research Scientist | Low-level vision, 4D perception | NVIDIA · site | A |
| Hang Su | Research Scientist | 2D/3D representation learning | NVIDIA · site | A |
| Sifei Liu | Principal Research Scientist & Tech Lead | Spatial reasoning, embodied foundation models | NVIDIA · site | A |
| Jindong Jiang | Research Scientist | Multimodal LLMs, vision foundation models | NVIDIA · site | A |
| Zhiding Yu | Principal Research Scientist & Research Lead | VLM/VLA, multimodal LLMs | NVIDIA · site | A |
| De-An Huang | Research Scientist | Multimodal LLMs, embodied AI | site | D |
| Guilin Liu | Principal Research Scientist & Team Leader | Multimodal LLMs, VLMs | site | D |
| Jinwei Gu | Principal Research Scientist & Senior Manager (now NVIDIA Cosmos Lab) | Computational imaging, world models | NVIDIA · site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Peter Belcak | Research Scientist, NVIDIA Research | Reliable, efficient agentic systems; SLMs | NVIDIA · site | A |
| Yingyan (Celine) Lin | Visiting Professor at NVIDIA (Associate Professor, Georgia Institute o | Efficient model/hardware co-design | site | A |
| Yonggan Fu | Senior Research Scientist, NVIDIA Research | Efficient LM architectures, Hymba, Nemotron-Flash | NVIDIA · site | A |
| Ali Hatamizadeh | LLM Tech Lead & Staff Research Scientist, NVIDIA Research | LLM architecture design, Gated DeltaNet | NVIDIA · site | D |
| Saurav Muralidharan | Senior Research Scientist, NVIDIA Research | LLM pruning, distillation, NAS | NVIDIA · site | A |
| Pavlo Molchanov | Research Director / Director of Research, NVIDIA Research (team lead o | Efficiency of LLMs and multimodal models | NVIDIA · site | A |
| Hanrong Ye | Research Scientist, NVIDIA Research | Omni-modal LLMs, OmniVinci, Nemotron-Omni | NVIDIA · site | A |
| Hongxu (Danny) Yin | Principal Research Scientist & Research Lead, NVIDIA Research | Multimodal LLMs, VILA family, post-training | NVIDIA · site | A |
| Greg Heinrich | Vision foundation and vision-language models | NVIDIA · site | A | |
| Matthijs Van Keirsbilck | Senior Research Scientist, NVIDIA | Efficient architectures, sparsity, quantization | NVIDIA · site | E |
| Wonmin Byeon | Sequence models, efficient architectures | NVIDIA | E |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Julius Berner | Research Scientist | probabilistic ML, sampling, neural PDE solvers | NVIDIA · site | A |
| Yongxin Chen | Research Scientist (also Associate Professor, Georgia Institute of Tec | optimal transport, control, sampling, ML | NVIDIA · site | A |
| Karsten Kreis | Principal Research Scientist | diffusion models, generative AI for science | NVIDIA · site | A |
| Kieran Didi | Research Scientist | protein/binder generative design, ML for chemistry | NVIDIA · site | A |
| Tomas Geffner | Research Scientist | probabilistic ML, generative modeling, sampling | NVIDIA · site | A |
| Zuobai Zhang | Research Scientist | protein foundation models, representation learning | NVIDIA · site | A |
| Morteza Mardani | Principal Scientist (also Visiting Researcher, Stanford University) | diffusion/flow models, weather and science AI | NVIDIA · site | A |
| Arash Vahdat | Research Director; GenAIR Team Lead | generative learning, diffusion, gen AI for science | NVIDIA · site | A |
| Chao Liu | Research Scientist | video generation, diffusion distillation | NVIDIA | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Davis Rempe | Senior Research Scientist | human and humanoid motion, 3D perception | site | A |
| Haotian Zhang | Senior Research Scientist | 3D human motion perception and generation | site | A |
| Jiefeng Li | Research Scientist | computer vision, human pose, generative AI | NVIDIA · site | A |
| Jinhyung (David) Park | Research Scientist | 3D scene understanding, human modeling | NVIDIA · site | A |
| Kevin Xie | Research Scientist (concurrently PhD student, University of Toronto / | generative models, 3D vision, humanoid motion | site | A |
| Mathis Petrovich | Research Scientist | text-to-3D human motion synthesis | site | A |
| Tianyi Xie | Research Scientist | computer graphics, generative AI, 3D vision | NVIDIA · site | A |
| Umar Iqbal | Sr. Research Manager; DAIR Team Lead | robot learning from human data | NVIDIA · site | A |
| Xue Bin (Jason) Peng | Research Scientist at NVIDIA AND Assistant Professor, Simon Fraser Uni | character animation, RL, robotics | site | A |
| Xueting Li | Research Scientist | computer vision, 3D vision | NVIDIA · site | A |
| Ye Yuan | Senior Research Scientist | 3D vision, embodied AI, reinforcement learning | NVIDIA · site | A |
| Yifeng Jiang | Research Scientist | character animation, physics simulation, humanoids | site | A |
| Yufei (Judy) Ye | 3D vision, robotics, human motion | NVIDIA · site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Bowen Wen | Staff Research Scientist | 3D visual perception for manipulation | NVIDIA · site | D |
| Jeff Smith | Research Engineer | perception/robotics tooling and systems | NVIDIA | E |
| Jonathan Tremblay | Research Scientist | synthetic data, pose estimation, robot vision | NVIDIA · site | D |
| Stan Birchfield | Principal Research Scientist and Senior Research Manager; RVP Team Lea | computer vision and robotics intersection | NVIDIA · site | B |
| Stephen Tyree | Research Scientist | 6-DoF pose estimation, benchmarks, robot vision | NVIDIA · site | D |
| Valts Blukis | Senior Research Scientist | language-grounded robot perception, 3D scenes | NVIDIA · site | D |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Ruijie Zheng | (ambiguous - see evidence) | human-video pretraining, VLA scaling | NVIDIA · site | C |
| Yunze Man | Research Scientist | VLM post-training, embodied AI | NVIDIA · site | C |
| Zhiqi Li | Research Scientist, NVIDIA Research (Singapore) | vision-language models, 3D perception | NVIDIA · site | C |
| Loic (Loic) Magne | (title not found) | gaming agents, multimodal models | NVIDIA | D |
| Guanzhi Wang | Research Scientist | robot foundation model post-training, gaming agents | NVIDIA · site | C |
| Qi Wang | (title not found) | VLA training, robot data | — | D |
| Spencer Huang | (title not found) | robot learning, data pipelines | — | D |
| Xiaowei Jiang | (title not found) | robot learning systems | NVIDIA | E |
| Zhe Zhang | (title not found) | VLA training, evaluation | — | E |
| Yuqi Xie | (ambiguous - see evidence) | robot manipulation, agents | NVIDIA · site | C |
| Kevin Lin | Researcher (PhD UT Austin, advised by Yuke Zhu) | manipulation, data generation | site | C |
| Runyu Ding | (ambiguous - see evidence) | 3D scene understanding, robot data | NVIDIA · site | D |
| Jing Wang | (title not found) | VLA models, robot learning | NVIDIA | D |
| Yinzhen Xu | Research Engineer (per LinkedIn) | VLA training, 3D vision | NVIDIA | D |
| Avnish Narayan | (title not found) | robot learning, RL | NVIDIA | D |
| Fengyuan Hu | Research Engineer | robot learning infrastructure, VLA training | NVIDIA | C |
| Kaushil Kundalia | (title not found) | training infrastructure, VLA | — | D |
| Johan Bjorck | Senior Research Scientist (per LinkedIn) | VLA foundation models, pretraining | NVIDIA | D |
| Scott Reed | FORMER - Principal Research Scientist and founding member of GEAR, 202 | generalist agents, VLA models | NVIDIA · site | B |
| Fernando Castaneda | Research Scientist (UC Berkeley PhD in control) | humanoid control, sim-to-real | NVIDIA | D |
| Xingye Da | (title not found; consistently NVIDIA-affiliated) | humanoid locomotion, whole-body control | — | D |
| Zhengyi (Zen) Luo | Senior Research Scientist | humanoid motion, whole-body control | NVIDIA · site | C |
| Linxi "Jim" Fan | Co-lead of GEAR; Director of AI & Distinguished Scientist (per LinkedI | generalist embodied agents, foundation agents | NVIDIA · site | A |
| Yuke Zhu | Co-lead of GEAR; Director and Distinguished Research Scientist, NVIDIA | robot learning, manipulation, embodied AI | NVIDIA · site | A |
| Mengda Xu | Research Scientist | robotic manipulation, human-to-robot transfer | NVIDIA · site | C |
| You Liang Tan | Researcher / full-stack roboticist | imitation learning, robot systems | NVIDIA · site | C |
| Nikita Cherniadev | Senior Simulation Engineer | simulation infrastructure for embodied AI | NVIDIA · site | C |
| Yu Fang | (title not found) | simulation, graphics for robotics | NVIDIA | D |
| Joel Jang | Senior Research Scientist; leads the GEAR world model team for Project | video world models, robot learning | site | A |
| Kaiyuan Zheng | (title not found) | video world models | — | E |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Haithem Turki | Senior Research Scientist | large-scale radiance fields | NVIDIA · site | A |
| Amirmojtaba Sabour | 3D generation, data curation | — | A | |
| Despoina Paschalidou | Senior Research Scientist | 3D scene generation | site | A |
| Hassan Abu Alhaija | Machine Learning Researcher / Research Engineer | synthetic media, generative 3D | site | A |
| Jiawei Ren | Research Scientist | 4D generation, dynamic scenes | site | A |
| Jonathan Lorraine | Research Scientist | fast text-to-3D, LATTE3D | site | A |
| Or Litany | Senior Research Scientist | 3D vision, generative AI | site | A |
| Xuanchi Ren | Senior Research Scientist | 3D-aware video generation, GEN3C | site | A |
| Jun Gao | Research Scientist | 3D generative models, GET3D | site | A |
| Xinglong (Alex) Sun | AI Researcher (San Jose) | AV perception, efficient models | site | A |
| Masha Shugrina | Researcher / group lead, Creative and Applied AI Tools (CAAT) | creative AI tools, Kaolin | site | A |
| Donglai Xiang | Research Scientist | digital humans, clothed avatars | site | A |
| Matan Atzmon | Research Scientist | neural implicit shape representations | site | A |
| Mikaela Angelina Uy | Research Scientist | 3D shape analysis, reconstruction | site | A |
| Sangeetha Grama Srinivasan | differentiable simulation, digital humans | site | A | |
| Tianchang (Frank) Shen | Research Scientist | mesh extraction, FlexiCubes | site | A |
| Nicholas Sharp | Senior Research Scientist (Seattle) | GPU geometry processing | site | A |
| Or Perel | Researcher | neural 3D representations | site | A |
| Haotian Zhang | Senior Research Scientist | human motion, humanoid control | NVIDIA · site | A |
| Mathis Petrovich | Research Scientist (Zurich) | text-to-3D human motion | site | A |
| Davis Rempe | Senior Research Scientist | human/humanoid motion generation | site | A |
| Xue Bin (Jason) Peng | Research Scientist; Assistant Professor, Simon Fraser University | physics-based humanoid control | site | A |
| Yifeng Jiang | Research Scientist | physics-based character control | site | A |
| Sanja Fidler | VP of AI Research, NVIDIA; Associate Professor, University of Toronto | lab lead; spatial intelligence | site | A |
| Kangxue Yin | Senior Research Scientist | neural reconstruction, 3D generation | site | A |
| Ruilong Li | Research Scientist | radiance fields, 3D reconstruction | site | A |
| Riccardo de Lutio | Senior Research Scientist | 3D vision, neural reconstruction | site | A |
| Zan Gojcic | Director of Research (Zurich) | neural reconstruction, world sim | site | A |
| Erwin Coumans | physics simulation, robotics | — | A | |
| Vismay Modi | physics-based simulation, geometry | site | A | |
| Clement Fuji Tsang | Senior Research Engineer (Kaolin) | Kaolin 3D deep learning library | — | A |
| Qi Wu | Senior Research Scientist | large-scale neural rendering | site | A |
| Janick Martinez Esturo | Senior Research Engineer (Munich) | NCore multi-sensor data platform | site | A |
| Jiahui Huang | Senior Research Scientist | 3D scene reconstruction, ViPE | site | A |
| Michal Tyszkiewicz | 3D vision, feature matching | site | A | |
| Kevin Xie | Research Scientist | generative world models, OmniDreams | site | A |
| Xiuming Zhang | Principal Research Scientist | world models, RL, vision | site | A |
| Seung Wook Kim | Research Scientist | world models, generative simulation | site | A |
| Zian Wang | Senior Research Scientist and Research Manager | inverse rendering, world models | site | A |
| Yifan Lu | Researcher | AV data curation, simulation | site | A |
| Zhangjie Wu | Senior Research Scientist | video diffusion, world models | site | A |
| Amlan Kar | Senior Research Scientist | data-centric AI, autolabeling | site | A |
| Anita Hu | 3D deep learning | — | A | |
| Jialiang Wang | 3D vision, depth estimation | NVIDIA · site | A | |
| Katarina Tothova | 3D vision | — | A | |
| Tianshi Cao | 3D generative modeling | — | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Andre Pradhana | Research Scientist | MPM, differentiable simulation, OpenVDB | NVIDIA · site | A |
| Christopher Horvath | Research Scientist / simulation | fluid and water simulation | NVIDIA | A |
| David I.W. Levin | Principal Research Scientist, NVIDIA; Associate Professor, University | numerical simulation, Simplicits | NVIDIA · site | A |
| Denis Zorin | Visiting Faculty; Silver Professor of CS and Mathematics, NYU Courant | geometric modeling, scientific computing | NVIDIA · site | A |
| Ed Quigley | Engineer | physically-based simulation for VFX | NVIDIA · site | A |
| Eftychios Sifakis | Professor of Computer Sciences, University of Wisconsin-Madison (NVIDI | FEM, digital humans, solvers | NVIDIA · site | A |
| Gergely (Greg) Klár | Research Scientist | MPM, ML for animation | NVIDIA · site | A |
| Gilles Daviet | Research Scientist | hair/granular sim, differentiable solvers, Warp | NVIDIA · site | A |
| Jonathan Leaf | Research Scientist | cloth simulation, differentiable physics | NVIDIA · site | A |
| Mark Harris | Distinguished Engineer | GPU-accelerated simulation, CUDA | NVIDIA · site | A |
| Petra Hapalova | Engineer | Omniverse Flow, point cloud tooling | NVIDIA | A |
| Matthew Cong | Senior Research Scientist | facial animation, muscle/flesh simulation | NVIDIA · site | A |
| Rohan Sawhney | Senior Research Scientist | Monte Carlo geometry processing, PDEs | NVIDIA · site | A |
| Andrew Reidmeyer | Engineer | sparse voxel sim, PNanoVDB, NVIDIA Flow | NVIDIA | A |
| Jonathan Swartz | Engineer (ML + simulation) | ML/simulation intersection, OpenVDB | NVIDIA · site | A |
| Ken Museth | Team Leader; Sr. Director, High-Fidelity Physics Research | OpenVDB/NanoVDB, sparse volumes | NVIDIA · site | A |
| Francis Williams | Senior Research Scientist (NYC) | fVDB, sparse 3D deep learning | NVIDIA · site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Alessandro Burzio | PhD Student (joint, Università di Modena e Reggio Emilia) | 4D dynamic scene reconstruction | NVIDIA | A |
| Aljosa Osep | Senior Research Scientist | open-world 4D scene understanding | NVIDIA · site | A |
| Benjamin Missaoui | PhD Student | video understanding, object tracking | NVIDIA · site | A |
| Cristiano Saltori | Research Scientist | LiDAR domain adaptation, 3D perception | NVIDIA · site | A |
| Guillem Brasó | Research Scientist | graph-based multi-object tracking | NVIDIA · site | A |
| Rodrigo Marcuzzi | Postdoctoral Researcher | LiDAR panoptic segmentation | NVIDIA · site | A |
| Shengyu Huang | Research Scientist | LiDAR/3D scene flow, reconstruction | NVIDIA · site | A |
| Sven Elflein | PhD Student (joint, University of Toronto) | 3D computer vision, feed-forward SfM | NVIDIA · site | A |
| Sérgio Agostinho | Senior Research Engineer | pose estimation, geometric deep learning | NVIDIA · site | A |
| Tim Meinhardt | Research Scientist | multi-object tracking, video segmentation | NVIDIA · site | A |
| Laura Leal-Taixé | Team Leader; Senior Research Manager, NVIDIA; Adjunct Professor, TU Mu | dynamic scene understanding, tracking | NVIDIA · site | A |
| Qunjie Zhou | Research Scientist | visual localization, feature matching | NVIDIA · site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Alex (Xinglong) Sun | efficient perception models | site | A | |
| Jenny Schmalfuss | robustness, optical flow | site | A | |
| Jose M. Alvarez | Director of AV Applied Research | AV perception, efficient models, data | site | A |
| Joshua Chen | AV perception | site | A | |
| Maying Shen | model efficiency, pruning | site | A | |
| Nadine Chang | long-tail perception, data-centric AV | site | A | |
| Rafid Mahmood | data acquisition, optimization for AV | site | A | |
| Shiyi Lan | 3D detection, BEV perception | site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Yu Wang | Research Scientist | Grounding, reasoning evaluation | NVIDIA | C |
| Zhiqi Li | Research Scientist | Grounding, robot perception | NVIDIA · site | C |
| Jiaxiang Tang | Research Scientist | 3D reconstruction and generation | NVIDIA · site | A |
| Chen-Hsuan Lin | Research Scientist & Manager | 3D reconstruction, neural rendering | NVIDIA · site | A |
| Zekun Hao | Research Scientist | 3D generative models, VLMs | NVIDIA · site | A |
| Zhaoshuo (Max) Li | Research Scientist | 3D understanding, robot policies | NVIDIA · site | B |
| Xin Kong | Research Scientist | Foundation models for robotics | NVIDIA · site | A |
| Yu-Wei Chao | Research Scientist | Robot action data and policies | NVIDIA | C |
| Siddharth Gururani | Senior Research Scientist | Audio-visual generative models | NVIDIA · site | A |
| Mengyao Xu | Research Scientist | Captioning, data curation | NVIDIA | C |
| Andrew Z. Wang | Research Scientist | Captioning, prompt upsampling | NVIDIA | B |
| Jing Zhang | Research Scientist / Engineering lead | Training and data infrastructure | NVIDIA | B |
| Francesco Ferroni | Principal Researcher | Video-text embeddings, data pipeline | NVIDIA · site | B |
| Alice Luo | Research Scientist | Data pipeline, synthetic data | NVIDIA | B |
| Stella Shi | Research Scientist | Image/video data curation | NVIDIA | B |
| Imad El Hanafi | Research Scientist | Large-scale training/inference systems | NVIDIA | B |
| Jacob Huffman | Research Scientist | Data infrastructure | NVIDIA | B |
| Sergei Vasilev | Engineer / Research | Data infrastructure | NVIDIA | C |
| Qinsheng Zhang | Senior Research Scientist | Diffusion sampling, distillation | site | A |
| Xiaodong Yang | Principal Research Scientist | Driving world models, action data | NVIDIA | B |
| David W. Romero | Research Scientist | Efficient generative models | — | B |
| Qianli Ma | Senior Research Scientist & Tech Lead | World model pretraining, distillation | NVIDIA · site | A |
| Ting-Chun Wang | Principal Research Scientist | Video and image synthesis | NVIDIA · site | A |
| Akash Gokul | Research Scientist | Generator SFT data | NVIDIA | C |
| Jiashu Xu | Research Scientist | Video captioning, data | NVIDIA | B |
| Seungjun Nah | Senior Research Scientist | Image/video generation quality | NVIDIA · site | A |
| Jiaojiao Fan | Research Scientist | Controllable video generation | NVIDIA · site | A |
| Prithvijit Chattopadhyay | Research Scientist | Synthetic data, robust vision | NVIDIA · site | A |
| Xingqian Xu | Research Scientist | Image generation, post-training | NVIDIA | C |
| Yogesh Balaji | Staff Research Scientist & Research Manager | Large-scale generative pretraining | NVIDIA · site | A |
| Ming-Yu Liu | Vice President of Research; leads Cosmos Lab | World foundation models, generative AI | NVIDIA · site | A |
| Jinwei Gu | Principal Research Scientist & Senior Manager | World models for Physical AI | NVIDIA · site | A |
| Hamid Eghbalzadeh | Research Scientist | Prompt upsampling, evaluation | NVIDIA | C |
| Tsung-Yi Lin | Principal Research Scientist | Physical-AI reasoning VLMs | NVIDIA · site | B |
| Xiaohui Zeng | Research Scientist | VLM/LLM, multimodal generation | site | A |
| Haotian Zhang | Senior Research Scientist | Vision-language grounding | NVIDIA | A |
| Xuan Li | Research Scientist | Physics-based 3D generation | NVIDIA · site | A |
| Yifan Ding | Research Scientist | Data curation, evaluation | NVIDIA | B |
| Sameer Dharur | Research Scientist | VLMs that reason about the world | NVIDIA | A |
| Yatian Pang | Research Scientist | Data curation, serving | NVIDIA | C |
| Kuno Kim | Research Scientist | Reasoner pretraining, data | NVIDIA | C |
| Chia-Wen Kuo | Research Scientist | Multimodal pretraining data | NVIDIA | C |
| Yin Cui | Research Scientist | Multimodal data, generative AI | NVIDIA · site | B |
| Trung Pham | Principal Research Scientist | Controllable world generation | site | A |
| Fitsum Reda | Principal Scientist | Video tokenization, generative models | site | B |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Chankyu Lee | Research Scientist, ADLR | Retrieval, RAG, post-training | — | A |
| Nayeon Lee | Research Scientist (ADLR) | Post-training, VLM alignment | — | B |
| Peng Xu | Research Scientist (ADLR) | Long context, RAG | — | C |
| Sheng-Chieh Lin | Research Scientist (ADLR) | Retrieval, post-training | — | C |
| Yang Chen | Research Scientist (ADLR) | Math reasoning, RL | — | B |
| Zhuolin Yang | Research Scientist (ADLR) | Post-training, cascade RL | — | B |
| Zihan Liu | Senior Research Scientist, ADLR | Math reasoning, post-training, RAG | site | A |
| Jonathan Raiman | Senior Research Scientist, ADLR; leads ADLR Alignment team | RL, alignment, AI for systems | — | A |
| Wei Ping | Distinguished Research Scientist & Director | LLM post-training, reasoning, multimodality | site | A |
| Boxin Wang | Research Scientist (ADLR) | Post-training, RL, VLM | site | B |
| Wenliang Dai | Research Scientist (ADLR) | Multimodal LLMs | site | B |
| Jialin Song | Senior Research Scientist, ADLR | ML for hardware design, code LLMs | — | A |
| Rajarshi Roy | Senior Research Scientist, ADLR | RL for chip design/architecture | — | A |
| Robert Kirby | Research Scientist | AI for chip design, speech | — | B |
| Teodor-Dumitru Ene | Research Scientist | AI for chip design | — | C |
| Atefeh Sohrabizadeh | Research Scientist | SWE agents, HW-design ML | — | C |
| Andrew Tao | Distinguished Engineer; manager, Computer Vision team (ADLR) | Vision, DLSS, VLM | site | A |
| David Tarjan | Principal Research Scientist (Deep Learning), ADLR | DLSS SR/FG/RR performance lead | — | A |
| Guilin Liu | Senior Research Scientist | Vision, partial convolutions | site | B |
| Fitsum Reda | Principal Research Scientist, Deep Imagination Research (DIR) - former | Generative video/vision | — | A |
| Jon Barker | Senior Research Scientist, ADLR | Multimodal, applied DL | — | A |
| Karan Sapra | Senior Research Scientist, ADLR | Vision, segmentation, VLM data | site | A |
| Bryan Catanzaro | Vice President, Applied Deep Learning Research | Applied DL across NVIDIA; Nemotron | site | A |
| Brandon Norick | Research Scientist (ADLR) | Pretraining data, model architecture | — | B |
| Dan Su | Research Scientist (ADLR foundation models) | Pretraining data curation | — | B |
| John Kamalu | Research Scientist (ADLR foundation models) | Pretraining data, FP8 recipe | — | B |
| Jupinder Parmar | Research Scientist (ADLR) | Pretraining data, continued pretraining | site | B |
| Kezhi Kong | Research Scientist, ADLR Foundation Model team | Pretraining data quality/scale | site | A |
| Markus Kliegl | Research Scientist (ADLR) | Pretraining data | — | B |
| Matvei Novikov | Research Scientist | Reasoning data curation | — | C |
| Mohammad Shoeybi | Senior Director, Applied Research (manages the NLP team within ADLR) | LLM pretraining, Megatron-LM | site | A |
| Mostofa Patwary | Director, Large Foundational Language Model (ADLR) | LLM pretraining data + scaling | site | A |
| Sanjeev Satheesh | Research Scientist (ADLR foundation models) | Pretraining data, evaluation | — | B |
| Shrimai Prabhumoye | Senior Research Scientist, ADLR (also Adjunct Prof., Boston University | LLM data, reasoning, safety | site | A |
| Syeda Nahida Akter | Research Scientist (ADLR) | Reasoning data, RL pretraining | — | B |
| Ying Lin | Research Scientist (ADLR foundation models) | Pretraining data, multilingual | site | B |
| Roger Waleffe | Applied Deep Learning Research Scientist | Hybrid Mamba-Transformer architecture | — | A |
| Ali Hatamizadeh | Staff Research Scientist, NVIDIA Research | LLM reasoning, RL pretraining | NVIDIA · site | C |
| Yejin Choi | Senior Director / Distinguished Scientist, NVIDIA (also Professor, Sta | Reasoning, synthetic data | site | C |
| Joseph Jennings | Deep Learning Algorithm Engineer | Pretraining data curation | — | B |
| Abhinav Khattar | Research Scientist | LLM alignment, MoE | — | C |
| Ambrish Dantrey | Engineer/Research Scientist | Speech denoising | — | C |
| Arushi Goel | Research Scientist | Audio-language models | — | B |
| Jaehyeon Kim | Research Scientist | TTS, audio LLMs | site | B |
| Joao Felipe Santos | Research Scientist | Audio restoration, TTS | site | B |
| Kevin J. Shih | Research Scientist | TTS alignment, RAD-TTS | — | B |
| Rafael Valle | FORMER: Senior Research Scientist and Manager, ADLR-Audio (has since l | Audio/speech generative models | site | A |
| Rohan Badlani | Research Scientist | Multilingual TTS | — | B |
| Ryan Prenger | Research Scientist | Neural vocoders (WaveGlow) | — | B |
| Sang-gil Lee | Research Scientist, ADLR | Speech/audio generative models | site | A |
| Siddharth Gururani | Research Scientist | Expressive speech synthesis | NVIDIA · site | C |
| Sungwon Kim | Research Scientist | Zero-shot TTS, flow matching | — | B |
| Zhifeng Kong | Senior Research Scientist | Audio foundation models | site | A |
| Chao-Han Huck Yang | Senior Research Scientist, NVIDIA Research | Speech-language modeling, alignment | NVIDIA · site | C |
| Adrian Lancucki | Research Scientist (NVIDIA Warsaw) | TTS alignment, model efficiency | — | C |
| Deepak Narayanan | Senior Applied Deep Learning Research Scientist, ADLR | LLM training/inference efficiency | site | A |
| Duncan Riach | Deep Learning Engineer | Determinism, model architecture | — | C |
| Jared Casper | Senior Deep Learning Scientist, ADLR | Megatron-LM training systems | — | A |
| Lawrence McAfee | Deep Learning Engineer/Scientist | Megatron-Core, retrieval | — | C |
| Mike Chrzanowski | Deep Learning Scientist | FP8 training recipes | — | C |
| Patrick LeGresley | Researcher, NLP group within ADLR | Large-model training systems | — | A |
| Peter Dykas | Deep Learning Scientist | FP8 / low-precision pretraining | — | C |
| Vijay Korthikanti | Senior Research Scientist, ADLR | Scalable training, sequence parallelism | — | A |
| Helen Ngo | Research Scientist/Engineer | LLM inference | — | C |
| Keshav Santhanam | Research Scientist/Engineer | LLM inference | — | C |
| Mike Ranzinger | Research Scientist | Vision foundation models (RADIO) | — | C |
| Tuomas Rintamaki | Research Scientist | Vision-language models | — | C |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Song Han | Research Director; leads Efficient AI, co-leads NVIDIA Singapore Lab | efficient AI computing | NVIDIA · site | A |
| Enze Xie | diffusion, efficient architectures | site | A | |
| Han Cai | efficient architectures, NAS | NVIDIA · site | A | |
| Ligeng Zhu | efficient training, VILA | site | A | |
| Yao (Jason) Lu | efficient AI, VLM | — | A | |
| Yujun Lin | quantization, efficient inference | site | A | |
| Yukang Chen | long-context, efficient LLM | site | A | |
| Yuyang Zhao | 3D and video generation | site | A | |
| Zhijian Liu | efficient 3D and multimodal | site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Chaowei Xiao | Research Scientist (Faculty Scientist); Assistant Professor, Universit | trustworthy/secure multimodal foundation models | NVIDIA · site | A |
| Heng Yang | Research Scientist (Faculty Scientist); Assistant Professor, Harvard S | certifiable perception, trustworthy autonomy | NVIDIA · site | A |
| Karen Leung | Research Scientist (Faculty Scientist); Assistant Professor, Universit | safe interaction-aware planning, formal methods | NVIDIA · site | A |
| Marco Pavone | Director of Autonomous Vehicle Research, NVIDIA (Associate Professor, | autonomous systems design and control | NVIDIA · site | A |
| Boris Ivanovic | Senior Research Scientist and Manager | trajectory forecasting, end-to-end AV stacks | NVIDIA · site | A |
| Apoorva Sharma | Research Scientist | uncertainty quantification for safe ML | NVIDIA · site | A |
| Bertrand Douillard | end-to-end AV models, RSSM, RFT | NVIDIA | A | |
| Boyi Li | Research Scientist | multimodal, data-efficient vision-language models | NVIDIA · site | A |
| Ed Schmerling | Research Scientist | generative modeling, simulation, safety assurance | NVIDIA · site | A |
| Gerry Che | object-centric learning for driving agents | NVIDIA | A | |
| Jack (Huize) Shi | Senior Research Engineer | end-to-end autonomous driving | NVIDIA | A |
| Jef Packer | Research Engineer | interaction-aware planning and decision-making | NVIDIA · site | A |
| Maximilian Igl | Senior Research Scientist | data-driven AV simulation, RL generalization | NVIDIA · site | A |
| Michael Watson | Research Engineer | AV simulation and control algorithms | NVIDIA | A |
| Peter Karkus | Research Scientist | differentiable/structured planning for driving | NVIDIA · site | A |
| Rachel Luo | Research Scientist | uncertainty quantification, AV safety/reliability | NVIDIA · site | A |
| Sushant Veer | Research Scientist | safe decision-making, out-of-ODD edge cases | NVIDIA · site | A |
| Wenhao Ding | Research Scientist | safety-critical scenario generation, causal RL | NVIDIA · site | A |
| Wenjie Luo | Senior Research Scientist | deep perception, prediction and planning | NVIDIA · site | A |
| Xiangyu Chen | Senior Research Engineer | multimodal learning for driving perception | NVIDIA · site | A |
| Xinshuo Weng | Research Scientist | 3D multi-object tracking, prediction | NVIDIA · site | A |
| Yan Wang | Research Scientist | cost-effective 3D driving perception | NVIDIA · site | A |
| Yulong Cao | Research Scientist | AV perception security and safety | NVIDIA · site | A |
| Yurong You | Research Scientist | multi-camera encoding, end-to-end driving | site | A |
| Yuxiao Chen | Research Scientist | safety-critical planning and decision-making | NVIDIA | A |
| Zheng Lian | Research Engineer | AV data and platform infrastructure | NVIDIA | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Rowland O'Flaherty | Senior Robotics Research Software Engineer | planning, optimal control, research software | NVIDIA | A |
| Hugo Hadfield | Senior Robotics Research Software Engineer | dexterous manipulation, real-time control | NVIDIA · site | A |
| Lars Johannsmeier | Research Scientist | contact-intensive manipulation, deployable systems | NVIDIA · site | A |
| Tucker Hermans | Faculty Scientist (NVIDIA senior research scientist; Associate Profess | multi-sensory manipulation, learning and control | NVIDIA · site | A |
| Claudia Pérez D'Arpino | Research Scientist, Robotics-AI | policy steering, VR teleoperation, HRI | NVIDIA · site | A |
| Moritz Benno Reuss | Research Scientist | efficient robot foundation models, VLAs | site | A |
| Yijie Guo | demonstration-efficient manipulation learning | NVIDIA · site | A | |
| Alexander Lefort | Lab Technician | robot hardware lab support | — | A |
| Yashraj Narang | Team Leader (lab lead) | contact-rich manipulation, sim-to-real | NVIDIA · site | A |
| Wei Yang | Research Scientist | vision for manipulation, human-robot handover | NVIDIA · site | A |
| Ankit Goyal | Senior Research Scientist | 3D perception, manipulation policy learning | NVIDIA · site | A |
| Yixuan Wang | Research Scientist | robotic manipulation, 3D representations | NVIDIA · site | A |
| Anqi Li | Research Scientist | safe and sample-efficient robot learning | NVIDIA · site | A |
| Elie Aljalbout | Research Scientist | world models, sim-to-real, RL | NVIDIA · site | A |
| Fabio Ramos | Principal Research Scientist (also Professor, University of Sydney) | Bayesian inference, uncertainty, sim-to-real | NVIDIA · site | A |
| Xuning Yang | Senior Research Scientist | policy evaluation benchmarks, mobile manipulation | NVIDIA · site | A |
| Jie Xu | Research Scientist | differentiable simulation, robot learning | NVIDIA · site | A |
| Iretiayo Akinola | Senior Research Scientist | accelerated simulators, sim-to-real transfer | NVIDIA · site | A |
| Caelan Garrett | Senior Research Scientist | task and motion planning, manipulation | NVIDIA · site | A |
| Alperen Degirmenci | Senior Robotics Research Engineer | world models, end-to-end learning, VLAs | NVIDIA · site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Jacob Munkberg | Principal Research Scientist | differentiable rendering, 3D reconstruction | NVIDIA · site | A |
| Jon Hasselgren | differentiable rendering and denoising | NVIDIA · site | A | |
| Bart Wronski | Principal Research Scientist | ML plus signal/image processing | NVIDIA · site | A |
| Fabrice Rousselle | Senior Research Scientist | deep learning for real-time rendering | NVIDIA · site | A |
| Peter Kocsis | Research Scientist | generative inverse and forward rendering | NVIDIA · site | A |
| Blaire Yu | Research Scientist | generative materials, wave-optics appearance | NVIDIA · site | A |
| Milos Hasan | Principal Scientist | neural and procedural material generation | NVIDIA · site | A |
| Saeed Hadadan | Research Scientist | generative rendering, neural materials | site | A |
| Sai Bangaru | Research Scientist | differentiable compilers, Slang autodiff | NVIDIA · site | A |
| Craig Kolb | real-time path tracing systems | NVIDIA | A | |
| Petrik Clarberg | Distinguished Research Scientist | real-time path tracing pipeline research | NVIDIA · site | A |
| Chris Cummings | Senior Rendering Engineer | neural graphics tooling and infrastructure | NVIDIA | A |
| Simon Kallweit | Senior Software Engineer (title as of joining in 2019) | rendering research software infrastructure | NVIDIA · site | A |
| Tomas Davidovic | Principal Engineer | real-time rendering, scene processing | NVIDIA | A |
| Cyril Crassin | Research Scientist | voxel GI, filtering, ray-tracing pipelines | NVIDIA · site | A |
| Tomas Akenine-Moller | Distinguished Research Scientist | real-time rendering, ray tracing, hardware | NVIDIA · site | A |
| Markus Kettunen | Senior Research Scientist | Monte Carlo light transport theory | NVIDIA · site | A |
| Pontus Ebelin | Research Scientist | image quality metrics, human perception | NVIDIA · site | A |
| Aaron Lefohn | Vice President, Graphics Research (RTR Team Leader) | leads real-time graphics research | NVIDIA | A |
| Eugene d'Eon | Principal Research Scientist | volumetric scattering, linear transport theory | NVIDIA · site | A |
| Jan Novak | Principal Research Scientist | rendering and machine learning | NVIDIA · site | A |
| Matt Pharr | Distinguished Research Scientist | ray tracing, ML for rendering | NVIDIA · site | A |
| Ravi Ramamoorthi | Distinguished Research Scientist, Graphics (part-time); Ronald L. Grah | light transport, sampling, neural rendering | NVIDIA · site | A |
| Steve Marschner | Professor of Computer Science, Cornell University; part-time NVIDIA Re | appearance modeling of materials | NVIDIA · site | A |
| Tizian Zeltner | Senior Research Scientist | appearance modeling, differentiable rendering | NVIDIA · site | A |
| Andrea Weidlich | Principal Researcher | appearance and spectral material modeling | NVIDIA | A |
| Ziyi Zhang | Research Scientist | light transport, differentiable rendering | NVIDIA · site | A |
| Lifan Wu | Research Scientist | differential light transport, inverse rendering | NVIDIA · site | A |
| Bing Xu | Research Scientist | physically-based and neural rendering | NVIDIA · site | A |
| Benedikt Bitterli | Senior Research Scientist | neural appearance and scene representation | NVIDIA · site | A |
| Chris Wyman | Research Director (Distinguished Research Scientist), Redmond WA | real-time ray tracing, ReSTIR sampling | NVIDIA · site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Alex Trevithick | Research Scientist | generative 3D/4D vision, world models | NVIDIA · site | A |
| Amrita Mazumdar | Senior Research Scientist | streaming, compression, 3D/4D representations | NVIDIA · site | A |
| Christian Jacobsen | Research Scientist | generative modeling, human-robot interaction | NVIDIA · site | A |
| Jonghyun Kim | Senior Research Scientist | holographic near-eye AR/VR displays | NVIDIA · site | A |
| Koki Nagano | Principal Research Scientist | digital humans, generative 3D, media forensics | NVIDIA · site | A |
| Michael Stengel | Research Scientist | computer graphics, telepresence, VR rendering | NVIDIA · site | A |
| Seonwook Park | Senior Research Scientist | computational human perception, gaze estimation | NVIDIA · site | A |
| Shalini De Mello | Director of Research, New Experiences | human-AI interaction, 4D world modeling | NVIDIA · site | A |
| Shengze Wang | Research Scientist | lifelike robots, digital humans, telepresence | NVIDIA · site | A |
| Tianye Li | Research Scientist | digital humans, 4D capture, graphics | NVIDIA · site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Alex Zook | games, generative agents, 3D worlds | NVIDIA · site | A | |
| Ben Boudaoud | esports, HCI, input latency | NVIDIA · site | A | |
| Ekta Prashnani | perceptual quality, deepfake detection | NVIDIA · site | A | |
| Jaehyun (Jae-Hyun) Jung | vision science, AR/VR, low vision | NVIDIA · site | A | |
| Joohwan Kim | Research Manager | applied perception, latency, esports | NVIDIA · site | A |
| Josef Spjut | esports, rendering, player performance | NVIDIA · site | A | |
| Peter Xenopoulos | esports analytics, sports ML | NVIDIA · site | A | |
| Ruth Rosenholtz | peripheral vision, visual perception | NVIDIA · site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Assaf Hallak | reinforcement learning | NVIDIA | A | |
| Chen Tessler | Research Scientist | RL, physics-based character control | NVIDIA · site | A |
| Eli Meirom | graph neural networks, RL | NVIDIA · site | A | |
| Gal Chechik | Sr. Director of AI Research | vision-language, learning theory | NVIDIA · site | A |
| Gal Dalal | Senior Research Scientist | RL, planning, search | NVIDIA · site | A |
| Haggai Maron | Research Scientist | equivariant deep learning, geometry | NVIDIA · site | A |
| Ido Greenberg | Senior Research Scientist | risk-averse RL, robust control | NVIDIA · site | A |
| Shie Mannor | reinforcement learning theory | NVIDIA · site | A | |
| Yftah Ziser | NLP, LLM analysis | site | A | |
| Yoad Tewel | Research Scientist | text-to-image personalization | NVIDIA · site | A |
| Yoni Kasten | 3D vision, SfM, reconstruction | NVIDIA · site | A | |
| Yuval Atzmon | vision-language, generative models | NVIDIA | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| ByungKwan Lee | multimodal LLMs | — | A | |
| Cheng Sun | 3D reconstruction, neural fields | NVIDIA · site | A | |
| Chi-Pin Huang | Research Scientist | video generation, editing | NVIDIA · site | A |
| Fred (Fu-En) Yang | Research Scientist | vision-language, embodied AI | NVIDIA · site | A |
| Guan-Ting (Danny) Liu | LLM agents; also listed under EDA | NVIDIA · site | A | |
| Jaesung Choe | 3D vision, point clouds | NVIDIA · site | A | |
| Min-Hung Chen | Research Scientist | efficient tuning, multimodal LLM | NVIDIA · site | A |
| Ryo Hachiuma | Research Scientist | video understanding, human pose | NVIDIA · site | A |
| Sung-Feng Huang | speech synthesis, voice conversion | NVIDIA · site | A | |
| Szu-Wei Fu | speech enhancement, audio ML | NVIDIA · site | A | |
| Yu-Chiang Frank Wang | Research Director, Deep Learning & Computer Vision | generative AI, multimodal, 3D | NVIDIA · site | A |
| Yusuke Hirota | vision-language bias, captioning | NVIDIA · site | A |
| Name | Title | Focus | Links | Tier |
|---|---|---|---|---|
| Chenhui Deng | Research Scientist | LLMs for RTL, graph learning | NVIDIA · site | A |
| Chia-Tung (Mark) Ho | LLM agents for design, analog | NVIDIA · site | A | |
| Guan-Ting (Danny) Liu | LLM for chip design | NVIDIA · site | A | |
| Haoxing (Mark) Ren | Director of Design Automation Research | AI/LLM for chip design | NVIDIA · site | A |
| Haoyu Yang | Research Scientist | DFM, lithography, layout generation | NVIDIA · site | A |
| Mingjie Liu | Research Scientist | LLMs for RTL / ChipNeMo | NVIDIA · site | D |
| Rongjian Liang | Research Scientist | GPU-accelerated EDA, placement | NVIDIA | A |
| Wen-Hao Liu | Principal Research Scientist | routing, global placement | NVIDIA · site | A |
| Yanqing Zhang | circuit design automation, GNNs | NVIDIA · site | A | |
| Yi-Chen Lu | physical design, placement, ML for EDA | site | A | |
| Yunsheng Bai | graph learning for EDA | NVIDIA · site | A | |
| Zongzhi Yu | ML for EDA | NVIDIA · site | A |
| Claim you will find repeated online | What the evidence actually shows |
|---|---|
| Dieter Fox is Senior Director of Robotics Research, NVIDIA | He left NVIDIA in July 2025 for Ai2. Absent from all 448 profiles;
/person/dieter-fox returns 403 while peers return 200. SRL is now led by
Yashraj Narang. |
| EAI (Efficient AI) is Pavlo Molchanov's group | EAI is Song Han's lab — /labs/eai/people/ names him Principal Investigator and
his own bio says he "leads the Efficient AI team". Molchanov leads DLER, a different LPR team.
The two co-author constantly, which is where the confusion starts. |
| Pavlo Molchanov is a Distinguished Research Scientist | Research Director — management track. NVIDIA's own person page is stale. |
| GEAR is a peer org reporting to Bill Dally | GEAR is inside LPR. LPR's page: "LPR consists of multiple teams: GEAR, Data-Driven AI for Robotics, RVP, DLER, GenAIR." |
| AMRI is part of LPR | It split out. Absent from LPR's team list; De Mello is now Director of Research, New Experiences. Her page switched to that title around April 2024. |
| RVP might sit under Seattle Robotics | Under LPR — two agents independently confirmed. Birchfield is not on SRL's member widget. |
| NVIDIA Research is ~10 orgs | Closer to 20, plus an entire hardware line — architecture (Steve Keckler), circuits (Tom Gray), ASIC/VLSI (Brucek Khailany), programming systems (Michael Garland) — that AI-side write-ups omit. |
What each agent flagged as stale, contradictory or unverifiable in its own source material. Read these before quoting any single row above.
Learning and Perception Research (LPR) — lead Jan Kautz · page
NVIDIA Spatial Intelligence Lab (formerly the NVIDIA Toronto AI Lab) — lead Sanja Fidler · page
NVIDIA Cosmos Lab (formerly Deep Imagination Research, DIR) — lead Ming-Yu Liu · page
NVIDIA Applied Deep Learning Research — lead Bryan Catanzaro · page
Efficient AI — lead Song Han · page
NVIDIA Autonomous Vehicle Research Group — lead Marco Pavone · page
NVIDIA Seattle Robotics Lab — lead Yashraj Narang · page
NVIDIA Real-Time Graphics Research (formerly Real-Time Rendering Research; internally NVR-RTG) — lead Aaron Lefohn · page
AI-Mediated Reality and Interaction Research Group — lead Shalini De Mello · page
Human Performance and Experience Research Group — lead Joohwan Kim · page
Perception, Action and Reasoning Research (NVIDIA Research Israel / Tel-Aviv Lab) — lead Gal Chechik · page
NVIDIA Research Taiwan (Taiwan Research Lab), founded 2022 — lead Yu-Chiang Frank Wang · page
NVIDIA Design Automation Research Group (Electronic Design Automation Research) — lead Haoxing (Mark) Ren · page
NVIDIA Conversational AI (NeMo) Research — lead Boris Ginsburg · page
Digital Biology Labs / Digital Biology Research — lead · page
Applied Research in Autonomous Vehicles (AV Applied Research) — lead Jose M. Alvarez · page
Data-Driven AI for Robotics (DAIR) — lead Umar Iqbal · page
Deep Learning Efficiency Research (DLER), NVIDIA Research — lead Pavlo Molchanov · page
NVIDIA Dynamic Vision and Learning Group — lead Laura Leal-Taixé · page
Generalist Embodied Agent Research — lead Linxi "Jim" Fan and Yuke Zhu (co-leads) · page
Fundamental Generative AI Research (GenAIR) Group — lead Arash Vahdat · page
NVIDIA High-Fidelity Physics Research Group — lead Ken Museth · page
Robotic Visual Perception Research (RVP) — lead Stan Birchfield
Everyone in the 448 profiles carrying a VP, director, distinguished or fellow title, with the org they appear to lead. Dieter Fox is excluded — he left in 2025. Reporting lines are inferred; NVIDIA publishes none.
| Name | Title | Basis |
|---|---|---|
| Sanja Fidler | Vice President of AI Research | A/C - ACM SIGGRAPH blog (Jul 2025) quotes 'vice president of AI research at NVIDIA' leading the 'Spatial Intel |
| Ming-Yu Liu | Vice President of Research | B - /person/ming-yu-liu title field = 'vice president'; bio: 'Ming-Yu Liu is a Vice President of Research at N |
| Jan Kautz | Vice President of Learning and Perception Research | B+C - /person/jan-kautz bio: 'Jan leads the Learning & Perception Research team at NVIDIA'; VP title from his |
| Aaron Lefohn | Vice President of Graphics Research | B+A - /person/aaron-lefohn bio: 'Aaron Lefohn leads the Real-Time Rendering Research team at NVIDIA'; ACM SIGG |
| David Luebke | Vice President of Graphics Research (co-founder of NVIDIA Research, 2006) | B+C - /person/david-luebke bio: 'helped found NVIDIA Research in 2006... Luebke runs a research group focused |
| Bryan Catanzaro | Vice President of Applied Deep Learning Research | C - nvidia.com/en-us/research/about names him as leading 'the applied research team'; UC Berkeley EECS news an |
| Steve Keckler | Vice President of Architecture Research | B+C - /person/stephen-keckler bio: 'Steve Keckler joined NVIDIA in 2009 and leads the Architecture Research Gr |
| Marco Pavone | Director of Autonomous Vehicle Research | B - /person/marco-pavone title field 'director of autonomous vehicle' and bio 'Marco Pavone is Director of Aut |
| Michael Garland | Senior Director of Programming Systems and Applications Research | B - /person/michael-garland title 'senior director'; bio: 'Michael Garland is the Senior Director of Programmi |
| Alex(ander) Keller | Senior Director of Research | B - /person/alex-keller title 'senior director'; bio: 'Alexander Keller is a Senior Director of Research at NV |
| G. Edward Suh | Senior Director of Research | B - /person/edward-suh title 'senior director'; bio: 'Edward Suh is a Senior Director of Research, and leads a |
| Alan Aspuru-Guzik | Senior Director of Quantum Chemistry | B - /person/alan-aspuru-guzik title 'senior director'; bio opens 'Senior Director of Quantum Chemistry.' |
| Gal Chechik | Sr. Director of AI Research | B+A - /person/gal-chechik title 'director of ai research'; bio: 'Gal Chechik is a Sr. Director of AI research, |
| Yu-Chiang Frank Wang | Research Director, Deep Learning and Computer Vision | B+A - /person/frank-wang bio: 'Research Director, Deep Learning and Computer Vision, NVIDIA'; the TWN lab page |
| Brucek Khailany | Senior Director / Principal Architect, ASIC & VLSI Research | B - /person/brucek-khailany bio: 'joined NVIDIA in 2009 and currently leads the ASIC & VLSI Research group.' T |
| Tom Gray | Director, Circuits Research | B - /person/tom-gray bio: 'Tom Gray joined NVIDIA in 2011 and leads the Circuits Research group.' Exact manage |
| Haoxing (Mark) Ren | Director of Design Automation Research | C - title from ICCAD 2026 committee page, Stanford RSG seminar page and NVIDIA developer-blog author bio; he i |
| Boris Ginsburg | Senior Director, Conversational AI | C - third-party aggregators only (Crunchbase/RocketReach/Wiza) plus NVIDIA technical-blog authorship. No NVIDI |
| Arash Vahdat | Research Director | B - /person/arash-vahdat bio: 'Arash Vahdat is a Research Director, leading the fundamental generative AI rese |
| Song Han | Research Director | B - /person/song-han bio: 'Song Han is a research director at NVIDIA, where he leads the Efficient AI team and |
| Shalini De Mello | Director of Research, New Experiences | B - /person/shalini-de-mello title 'director of research'; bio: 'Director of Research, New Experiences, leadin |